Ben the Board Game Builder
I'm excited to finally start this adventure of writing a blog! I've thought a lot about what kind of content would be fun and useful to readers. I hope you find it engaging. Please leave your thoughts and feedback below!
WHO AM I?!?! Rather than leaping into singing Les Miserables or discussing metaphysics, I'm going to open with a little bit about myself.
I grew up in Kaysville, Utah, which is a small suburb north of Salt Lake City. I think I've always had a bit of a wild imagination, and as a child would often be found running around the yard pretending to be a nature TV show host, or fighting epic battles with leaves and other plant material as spaceships.
I loved playing and creating board games, even when I was young. My dad has said I started playing Stratego and Risk with him when I was only 4 or 5 years old. As a kid, I would spend hours upon hours making various types of games. I would try to get anyone around me to play them, including friends, cousins, neighbors, and my sister. She has since told me that I would teach her one of my "new games", and then start changing the rules when I started to lose against her (I'm sure it was all in the sake of improving the game - heh heh)! In all honesty, at that point I didn't quite have the skill set needed to make a game that worked.
During my college years I started developing the game Blueshift as a hobby. I never really expected to sell it, but just wanted to make an engaging game that people loved playing. I refined it and fine-tuned it and play-tested it countless times to balance things like game length, strategy vs. luck, and the combat system.
Fast forward a few years, and I now have significant experience as a mobile app product manager for companies in the Fortune 500. I've finally decided to use this skill set to develop the product I love most: board games. The first game that we at Nebulous Games will be releasing is Blueshift - the sci-fi strategy board game that takes only 5 minutes to set up, and has both a simple learning curve and strategic depth. I've loved the entire process, and have learned tons along the way.
In the coming blog posts, I'm going to share tips from my time as a product manager and MBA student that apply to game developers, stories from my process as a creator, and other relevant bits of information I find helpful.
How did you first get involved in board games? What kind of content are you interested in hearing about? I’d love to hear your comments!